All Posts & Writings
A RESEARCH PROPOSAL: Exploring Player-Centric and Interaction-Aware Matchmaking Systems — Innovations in Dynamic Orchestration, Player Influence, and In-Match Adaptability
A proposal to investigate novel matchmaking systems that move beyond traditional SBMM and EOMM by incorporating player-driven dynamics, real-time orchestration, and adaptive in-match adjustments.
Read more...Degamification of Online Dating
An investigation into how dating platforms exploit reward systems and competitive mechanics—and how dismantling them might lead to deeper, healthier connection.
Read more...BİRİ: Your 'Real' AI Conversation Partner
BİRİ is the first Turkish AI designed as a genuine conversation partner — proactive, context-aware, and even capable of unfiltered honesty. It's not just an assistant, but a confidant that chats, remembers, and even gossips.
Read more...Walter Benjamin and the Aura of Play in the Digital Age
How Walter Benjamin's concept of 'aura' twists, morphs, and finds new life when art becomes live, networked, moddable play—exploring digital reproduction, PCG, and the shift from object-aura to event-aura.
Read more...The Future of Games: Beyond Moore's Law and Into the Uncanny Valley of Reality
A deep dive into how hardware, production models, and AI-driven realities are reshaping not just what games are, but what they could become—and how human creativity remains the wildcard.
Read more...Game Design of the Future with Mental Image Reconstruction Technology
Imagine a future where your dreams and thoughts shape the very worlds you play in: with mental image reconstruction technology, game design is on the verge of integrating the player’s subconscious, turning imagination and dreams into personalized, interactive experiences.
Read more...Instrumentalization of Play, Gaming and Video Games
Not a lament for the future of games, but a call to recognize and seize the overlooked opportunities created by their transformation—and to understand why instrumental literacy is the new creative edge.
Read more...Why Ray’s Game Is the Antidote to Shallow Gamification
Most gamified habit-building apps rely on surface-level rewards. Ray takes a radically different approach—one that centers emotional connection, internal motivation, and psychological depth.
Read more...Echo: The Anti-Dating App for Genuine Mutual Connections
Echo is a private, profile-free app that lets you anonymously confess interest to your real-life contacts. Only if your feelings are mutual does Echo reveal the match—no swiping, no feeds, no dopamine traps.
Read more...What Does Wittgensteino Calculate? Does It Even Mean Anything?
A deep dive into the metrics, meaning, and neuro-linguistic roots behind Wittgensteino—the app that turns your WhatsApp chaos into playful, psychometric scores, all on-device.
Read more...A RESEARCH PROPOSAL: The effects of a biofeedback-based dynamic game difficulty balancing mechanism that works in parallel with the fight/flight response on flow-state and desire to play again in video games.
A proposal to investigate how biofeedback-based dynamic game difficulty mechanisms—designed to mimic the fight/flight response—affect flow states and replay desire in video games.
Read more...Pawn Shop (with a twist)
An ambitious simulation where players scan or generate 3D items, negotiate with AI and real traders, and manage their own pawn shop in a dynamic, player-driven market.
Read more...Finwise: Personal Finance for Gen Z
Finwise is the next-generation personal finance platform designed for Gen Z — making money management social, gamified, and empowering with AI-powered coaching and secure Turkish banking integrations.
Read more...Game Design Document Preview: Pawn Shop (with a twist)
An ambitious simulation where players scan or generate 3D items, negotiate with AI and real traders, and manage their own pawn shop in a dynamic, player-driven market.
Read more...Why I Canceled My App “mymasal”
A critical reflection on the unintended social and ethical consequences of personalized storytelling for children—and why I chose to cancel an AI-powered app I had passionately built.
Read more...Wittgensteino Mobile App
A deep dive into the metrics, meaning, and neuro-linguistic roots behind Wittgensteino—the app that turns your WhatsApp chaos into playful, psychometric scores, all on-device.
Read more...What2Films Game
Decode the Daily Film Blend, Challenge Your Friends!
Read more...If Bertolt Brecht Were Alive, He Would Make Video Games!
A playful exploration of how Brecht’s theories of estrangement, critical realism, and epic theater find their most natural home in interactive digital worlds—and why video games may have already surpassed his revolutionary vision.
Read more...Dave the Diver and Split Fiction Are the Same Game!
A surprising exploration of how two seemingly unrelated games—Dave the Diver and Split Fiction—reveal a major design shift in the age of attention fragmentation and genre fluidity.
Read more...Gamification or TikTokification?
A deep dive into how behavioral design is evolving: from goal-driven gamification to flow-based TikTokification—and what this means for attention, engagement, and digital experience design.
Read more...Hacking Attention: My Immersive Group-Watching Project for the Living Room
It’s my way of hacking that distraction, turning every screen and device in the room into a synchronized, immersive, and (honestly) pretty intense collective experience.
Read more...A RESEARCH PROPOSAL: Explainable AI Techniques for GOAP Agents and AI Storytellers in Emergent Narrative Systems
A proposal to investigate how Explainable AI (XAI) methods can enhance transparency and usability in emergent narrative game systems driven by GOAP agents and AI Storytellers.
Read more...Ray's Midnight Routes
A mobile game that blends real-life sleep tracking, story-driven gameplay, and meditative night drives—offering players both meaningful progress and a unique interactive routine.
Read more...Game Design Document Preview: Ray's Midnight Routes
A mobile game that blends real-life sleep tracking, story-driven gameplay, and meditative night drives—offering players both meaningful progress and a unique interactive routine.
Read more...Game Design Document Preview: MAKE GAMES NOT WAR
A satirical, multiplayer political strategy game where teams resolve Cold War tensions not with weapons, but by competing in fast-paced, legendary mini-games inspired by the history of gaming.
Read more...What Was Right About Wordle?
An exploration into how deceptively simple game design—guided by psychological principles, habit loops, and social mechanics—created one of the most viral word games in recent memory.
Read more...A RESEARCH PROPOSAL: Dopamine-Driven vs. Oxytocin-Driven Game Design — A Comparative Experimental Study
A proposal for a controlled experimental study comparing dopamine-focused and oxytocin-focused game design models, exploring their effects on player engagement, compulsiveness, and social-emotional outcomes.
Read more...Where Boundaries Are Set, and Memory Is Written
This isn't just a play; it's an experience that navigates the boundaries of consciousness, memory, identity, and reality, where the audience becomes the character's inner voice.
Read more...Tycoon Games → Simulator Games → What's Next?
An exploration into how simulation games evolved from capitalist fantasies to therapeutic rituals, and what radical transformations lie ahead for the genre.
Read more...Crimes from the Underground
An theater play written by me.
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