What Was Right About Wordle?

Published on March 3, 2025

InsightGame DesignBehavioral PsychologyExperience Design

What Was Right About Wordle?

At the end of 2021, a little word game created by Josh Wardle became part of millions of people's daily routines in just a few months. The Wordle phenomenon is still fresh in my mind; those grids full of green, yellow, and gray squares shared on social media, morning coffee guesses, strategy discussions with friends... But what exactly made this game so effective?

From a game designer's perspective, Wordle's success is actually the perfect implementation of fundamental design principles. But beneath that, there's something much deeper: the game offers an almost ideal structure in terms of the psychology of learning and motivation.

Simplicity Can Be Deceptive

At first glance, Wordle looks extremely simple. Find the five-letter word in six tries. That's it. But this simplicity is actually the product of a very sophisticated experience design. The rules can be learned in thirty seconds, but mastering the game can take months.

This reminds me of optimal challenge theory. There’s a similar balance in Mihaly Csikszentmihalyi's concept of flow: the task shouldn't be too easy or too hard so that the person can be in full concentration. How does Wordle strike this balance? First, by limiting the word pool. Josh Wardle and his partner Palak Shah restricted the words used in the game to about 2,500, all commonly used words. So you’re not dealing with archaic words you’d never encounter in everyday conversation.

Secondly, the feedback system. The feedback you get after each guess—which letter is in the right place, which is in the word but in the wrong place, which is not in the word at all—prepares you for your next move. This is also highly valuable pedagogically. Even your "wrong" answer teaches you something.

The Power of Time: Scarcity as Design

One of Wordle's smartest design decisions is offering only one puzzle per day. This limitation paradoxically increased the game's popularity. Why? Because the scarcity principle kicks in—we want things more when they're limited.

But there's something deeper here. The daily single puzzle prevents the game from falling into binge consumption. Just as you start to feel saturated after binge-watching shows on Netflix, Wordle avoids this. The fact that you can play only once per day keeps your interest consistently fresh.

This is also perfect for habit formation. There's a trigger: every morning. The routine is simple: take 5-10 minutes to guess the word. The reward is both instant gratification and the streak system. It's a perfect application of Charles Duhigg's Habit Loop model.

Social Learning and Performative Sharing

The most critical factor in Wordle’s virality is the sharing feature. The grid you get at the end of the game—a coded sharing that shows which guesses found which letters, without revealing the actual word—is brilliant.

First, you can share your achievement without spoilers. Second, this sharing is both performative (I'm showing my success) and informative (I'm showing my strategy). Third, it creates FOMO—people who see these grids and don’t know the game get curious.

But most importantly, this sharing triggers social learning. People see different strategies and question their own approaches. Which starting letters are better? Vowel-heavy or consonant-heavy? These questions push players toward meta-thinking—thinking about their own thought processes.

Destigmatizing Failure

Failure in Wordle is expected and even valuable. Finding the word on your sixth attempt may be pedagogically more valuable than finding it on your second attempt because you’ve learned more. This approach is the opposite of the traditional education system’s “right answer focus.”

This is actually the practical reflection of the growth mindset theory. As Carol Dweck’s research shows, seeing failure as part of the learning process yields much more effective results compared to a fixed mindset.

Unexpected Synthesis: Micro-Meditation

Now let’s look at Wordle from a different perspective. Isn’t the reason the game is so relaxing actually its resemblance to a daily meditation practice?

Think about it: you wake up, get your coffee, and open Wordle. For those 5-10 minutes, you focus only on that word. Away from the stress of the day, emails, news. Just letters, words, and logical deductions. This is actually a kind of mindfulness practice.

There’s a technique in meditation apps called “single-point focus.” Wordle does something similar: it focuses your mind on a single problem, silencing everything else. Maybe that’s why we feel a sense of relaxation after playing.

Also, the fact that the game provides “closure” is important. Other problems in the day are open-ended: when will that project finish, when will that person reply… But Wordle ends every day with a definite solution. This satisfies our psychological need for closure.

Design Lessons and Looking Ahead

So, what does Wordle teach us? First, complexity isn’t always better. Sometimes the simplest mechanics create the most powerful experiences. Second, constraints don’t hinder creativity; they feed it. The one-game-per-day limitation became one of the game's strongest features.

Third, the critical importance of the social element. Wordle is a single-player game but a social experience. We see this paradox in multiplayer online games, too: sometimes playing alone together is more satisfying than direct multiplayer.

From a game design perspective, Wordle is a modern manifesto for the “less is more” philosophy. Minimalism is not just an aesthetic choice, but also a design strategy: stripping away excess to strengthen the core experience. In the end, what Wordle got right wasn’t just making a game. It was creating a habit, a ritual, a daily practice. And understanding this difference is crucial not just for game design but for experience design in a much broader sense.