Game Research

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May 28, 2025

A RESEARCH PROPOSAL: Exploring Player-Centric and Interaction-Aware Matchmaking Systems — Innovations in Dynamic Orchestration, Player Influence, and In-Match Adaptability

Academic Research ProposalMatchmakingGame DesignPlayer ExperienceDynamic Orchestration

A proposal to investigate novel matchmaking systems that move beyond traditional SBMM and EOMM by incorporating player-driven dynamics, real-time orchestration, and adaptive in-match adjustments.

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May 20, 2025

The Future of Games: Beyond Moore's Law and Into the Uncanny Valley of Reality

ArticleInsightGame DevelopmentAITechnological ProgressFuture of Games

A deep dive into how hardware, production models, and AI-driven realities are reshaping not just what games are, but what they could become—and how human creativity remains the wildcard.

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May 19, 2025

Game Design of the Future with Mental Image Reconstruction Technology

ArticleInsightGame DevelopmentAINeurotechnologyImmersive MediaGames DesignBrain-Computer Interfaces

Imagine a future where your dreams and thoughts shape the very worlds you play in: with mental image reconstruction technology, game design is on the verge of integrating the player’s subconscious, turning imagination and dreams into personalized, interactive experiences.

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May 1, 2025

A RESEARCH PROPOSAL: The effects of a biofeedback-based dynamic game difficulty balancing mechanism that works in parallel with the fight/flight response on flow-state and desire to play again in video games.

Academic Research ProposalGame DesignBiofeedbackDynamic Difficulty BalancingFlowPlayer Experience

A proposal to investigate how biofeedback-based dynamic game difficulty mechanisms—designed to mimic the fight/flight response—affect flow states and replay desire in video games.

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March 19, 2025

A RESEARCH PROPOSAL: Explainable AI Techniques for GOAP Agents and AI Storytellers in Emergent Narrative Systems

Academic Research ProposalGame AIEmergent NarrativeExplainable AIGOAPInteractive Storytelling

A proposal to investigate how Explainable AI (XAI) methods can enhance transparency and usability in emergent narrative game systems driven by GOAP agents and AI Storytellers.

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February 27, 2025

A RESEARCH PROPOSAL: Dopamine-Driven vs. Oxytocin-Driven Game Design — A Comparative Experimental Study

Academic Research ProposalGame DesignPlayer PsychologyNeurogame StudiesBehavioral DesignEngagement

A proposal for a controlled experimental study comparing dopamine-focused and oxytocin-focused game design models, exploring their effects on player engagement, compulsiveness, and social-emotional outcomes.

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